I came across The Daydream Sound (TDS) on Youtube, whilst browsing for videos of sampling equipment. Upon finding out that he was a not only a beatmaker, but also a producer and sampler aficionado, I had to ask for an interview.
You may have never heard of Pole Position Production, but if you’re even slightly immersed in the world of video games, you’ve heard their work. The list of AAA franchises they’ve been involved with¨ can be made long. Wolfenstein, Medal Of Honor, Battlefield, Borderlands, Need For Speed, Just Cause, Forza Horizon, Twisted Metal, Batman – you get the point.
ThinkSpace is an online music school for students interested in composing for games, films and TV, that offers tutoring from established composers and industry insiders. In conjunction with the recent expansion of their range of Masters Programes, I was able to ask the school’s CEO, Guy Michelmore, some questions about the school.
In the wake of the success of Remedy Entertainment‘s “Quantum Break” video game, which was released last month to glowing reviews, I was able to chat with the game’s BAFTA-nominated Finnish composer, Petri Alanko.
After taking a break from doing game audio-focused interviews, I’ve gotten back into talking to my favorite companies in the industry. Here’s an interview I did recently with one of Stockholm’s gemstones in the world of game developers, DICE.
Whilst conducting an interview at Riksmixningsverket in Stockholm, Linn Fijal pointed out one of her favorite pieces of gear, the Looptrotter Monster Compressor. Thus began my research on this relatively unknown audio company, of which I’ve become a big fan.
Joe Bagale, also known as Otis McDonald, is a San Francisco-based producer and artist whose music prompted me to reach out for an interview, as it’s uncommon to come across someone with a home studio setup that hasn’t succumbed to the sonic trends that can be heard across today’s music landscape.
During my time in London, I happened to come across a goldmine of a place called Tileyard, work-place and home of a multitude of indie and major label-affiliated professionals in the entertainment industry. Tom Fuller was one of those.
Many of my latest interviews have taken place in London, but as music tends to move you from place to place, the predictable future will have me featuring talks with people and studios in Sweden, a country whose music output has been quite significant for the past 20+ years. A studio founded by ABBA’s Benny Andersson, Riksmixningsverket, is located in … Read More
The online cloud-based mastering service known as LANDR has taken the audio world by storm since it’s launch in May of 2014. Less than a year and a half later, it’s already become a disruptive force that has captured the attention of the music world.
The music that has come out of the UK has played a key role in shaping the course of world culture for centuries, with the 20th century having brought us various forms of rock sub-genres and acts that are fixtures of our times still. But not all important music has to be delivered to us through mainstream channels like radio … Read More
XLN Audio remains the most interviewed company on Speakhertz, and for good reason. Their flagship product, Addictive Drums, is a huge favorite of mine, and they continue to expand upon it’s appeal with the release of packs like United Pop.
In addition to being a member of his own mulit-platinum band, Garbage, Butch Vig has brought his production abilities to enough acclaimed albums by the likes of Nirvana, The Smashing Pumpkins, Green Day and Foo Fighters, to be firmly cemented in music history.
Sie Medway-Smith had told me about Pablo Clement’s synth haven of a studio, Toy Rooms, so I went looking for it on Miloco’s website. As you can see in the picture above, there’s lots to love about the place.
Mike Hedges’ resume stretches pretty far, as you’d expect from someone with 4 decades of time in the music industry. As a producer and engineer, his credits are littered all over the place, from working with underground bands to mainstream elite, and even on movie soundtracks.
In the world of both pro audio and music engineering, Eddie Kramer’s name is one of legend. Having been the engineer that captured Jimi Hendrix’s material, as well as some acclaimed releases by Led Zeppelin, The Beatles and The Rolling Stones, he’s been around for a minute, and continues to have a hand in engineering music by today’s artists.
Despite the fact that Chris Allen’s work in dance music extends back to before it became a mainstream sensation, he’s not unfamiliar with both critical & commercial success. As the co-producer & engineer of Sonique’s 2000′s smash hit “It Feels So Good“, which spent 3 weeks at #1 in the UK, his place in dance music history is cemented. He’s … Read More
Some weeks ago, my browsing of music blogs brought a track called “Stranger” to my attention. I thought it was pretty good, and went hunting for the producer. So here we are, with an interview of Hugh Worskett, a London-based music man whose work with independent and major label names alike is garnering him a good reputation.
Fabrice Gabriel has risen to fame within the audio world as an essential part of Steven Slate’s team. As the technical powerhouse behind Slate Digital plugins, like the VCC and VTM, his programming skills have given us a number of acclaimed emulations of analog gear over the years.
Darren King is the best drummer in the world. There, I said it. Many will disagree, but either way, you’d be hard pressed to not give him props for being something unique in a world that many music fans sadly glaze over. Drumming is the back-bone of a lot of music; certainly Mutemath’s.