Interview: Bruce Faulconer (Composer Of Dragon Ball Z Soundtracks)

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Dragon Ball is the 2nd best-selling manga of all time (230+ million volumes sold), and the anime is equally as decorated, given that it’s one of the most influential pieces of media that helped advocate the global appeal of Japanese animation. It was also the most popular series on Cartoon Network’s Toonami block in the late 90’s and early 2000’s, …

SamInterview: Bruce Faulconer (Composer Of Dragon Ball Z Soundtracks)

Interview: PSP Audioware Founders – Mateusz Wozniak And Antoni Ozynski

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Whilst the name PSP Audioware might not be immediately familiar, chances are that the producers and mix engineers among you will have heard of the Vintage Warmer plugin, which has become something of a revered piece of digital equipment that is both used and abused in the mix-down process. Based in Poland, much of PSP’s product line boast the same …

SamInterview: PSP Audioware Founders – Mateusz Wozniak And Antoni Ozynski

Interview: Artist – Mr Bill

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Mr Bill is a well known Ableton aficionado, and given his extensive series of tutorials about the software, I thought it would be good to have a quick chat about his use of this DAW. The Australian producer is getting ready to release a new album, and much of his musical glitchiness is accomplished within Ableton Live 9. How did …

SamInterview: Artist – Mr Bill

Interview – PMC Speakers Product Specialist: Ruairi O’Flaherty

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PMC Speakers are in a class of their own. Widely regarded as one of the most high-end speakers on the market, they’ve been gaining serious traction over the last few years, and have ended up in the studios of some major music engineers. I even bought a pair myself! Of particular interest to bedroom producers would be their line of …

SamInterview – PMC Speakers Product Specialist: Ruairi O’Flaherty

Interview: Blizzard Entertainment Audio Team

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Whether you’re one of the 90′s babies who grew up playing Blizzard Entertainment’s iconic games, or a current day teen who just bought Diablo III, it’s quite easy to understand why the company will be going down in history as one of the pioneers of modern-day online and PC gaming. It’s of great interest to me to step outside conventional …

SamInterview: Blizzard Entertainment Audio Team

Interview: PreSonus Quality Assurance Tester – Dominic Bazile

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As you may have figured after reading my interview with Bitwig Studio, it’s not easy to find success with a new audio sequencer. The market is already saturated with heavy competition, from industry veterans like Pro Tools to game-changers like Ableton. But PreSonus were clearly aiming to create a game-changer of their own, with the introduction of Studio One in …

SamInterview: PreSonus Quality Assurance Tester – Dominic Bazile

Interview: 343 Industries Audio Manager – Ken Kato

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The Halo franchise stands as one of the most lucrative, acclaimed and fan-centric media franchises in the world. Having grossed well over $4 billion, it’s been labelled the equivalent of what Stars Wars was for generations past. What does this have to with music, you ask? Well, the score and soundtrack of course! With 7 soundtracks having been released, the …

SamInterview: 343 Industries Audio Manager – Ken Kato

Interview: Olivier Deriviere [Game Composer]

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If you’re a video game fan, you may have spent the holiday season sitting in front of your TV, playing the critically acclaimed “Assassin’s Creed 4: Black Flag” and it’s downloadable add-on, “Freedom Cry“. If you’re a true fan of the series, you’d also have heard that “Freedom Cry” just came out as a standalone version today. That’s bound to …

SamInterview: Olivier Deriviere [Game Composer]

Interview: Bitwig Technical Support Manager – Dominik Wilms

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For those of you who make music, the term “Bitwig Studio” may be a name that you vaguely remember from a few years back, when it caused a major stir due to being new audio workstation that would hit the market and possibly change the game with it’s fascinating features. However, as years passed by, many wrote it off as …

SamInterview: Bitwig Technical Support Manager – Dominik Wilms

Interview: Dave Smith Instruments Founder – Dave Smith

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Whilst the average music listener may have no idea who Dave Smith is, or why he’s relevant, anyone in the music-making community should make it a point to read up on the man. For over 40 years, Smith has been contributing to the world of music by not only advocating the sounds of synthesizers, but also by pioneering the technology …

SamInterview: Dave Smith Instruments Founder – Dave Smith

Interview: AIAIAI Co-Founder & Marketing Director – Frederik Jørgensen

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AIAIAI’s name might seem like a mouthful to pronounce but it actually sounds just like it looks. The Danish audio manufacturer came onto our radar last year, thanks to their line of headphones, and I’ve been fans ever since I got a pair. They’ve been able to enlist a variety of DJs, producers, labels and more to help with the …

SamInterview: AIAIAI Co-Founder & Marketing Director – Frederik Jørgensen

Interview: Softube Marketing Manager – Henrik Andersson Vogel

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For most music producers in today’s digital environment, Softube is a name that you will most likely have come across at some point. Whether you’ve purchased their own line of products, or seen their logo plastered across the ones that came with your audio workstation, this Swedish company has made it a point to leave a mark in enough places …

SamInterview: Softube Marketing Manager – Henrik Andersson Vogel

Interview: Trailer Composer – Anthony Baldino

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Anthony Baldino is a sound designer and composer who has provided music for a bevy of famous movie trailers, including some of the biggest blockbusters of recent times, from Star Trek and Zero Dark Thirty, to The Avengers and Prometheus. Also, his work has been featured in everything from video games to Superbowl campaigns. Not bad for someone who doesn’t …

SamInterview: Trailer Composer – Anthony Baldino

Interview: Artist – His Majesty Andre

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After my talk with John Dahlback, I took some time off from my Producer’s Corner to work on interviews and other content. But now I’m back, and taking the reigns for this article’s subject is His Majesty Andre. The Italian producer has always exhibited superb sampling skills, so I figured it would be a good idea to focus on some …

SamInterview: Artist – His Majesty Andre

Interview: iZotope CEO – Mark Ethier

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iZotope’s influence as a plugins manufacturer extends beyond the music-making world, into the lands of audio repair, post-production for film and sound design for soundtracks. Despite its current repute, however, the company had its humble start in the dorm room of some students at MIT. I reached out to one of those students, now the company’s CEO, Mark Ethier, and …

SamInterview: iZotope CEO – Mark Ethier

Interview: Sascha Dikiciyan (Sonic Mayhem) [Composer

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Our series of video game-themed interview continues. We recently had a talk with the man responsible for a wealth of game music for some of the famous titles on the planet. Tron, Mortal Kombat, Beowulf, Mass Effect 2 and 3, Borderlands 1 and 2, GI Joe, God of War 2, Splinter Cell, Quake, and Dead Rising 3 are just a few …

SamInterview: Sascha Dikiciyan (Sonic Mayhem) [Composer

Interview: Microsoft Audio Production Director – Mike Caviezel

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As anyone under the age of 30 should know, the new generation of video game consoles are upon us, with the Xbox One arriving shortly. Being not only electronic music enthusiasts, but avid gamers also, I racked my brains for a way to do some coverage on video game-related music content, and after a short while the answer was clear: …

SamInterview: Microsoft Audio Production Director – Mike Caviezel