(Photo cred: David Tosti) Roy Mitchell-Cárdenas’ contributions to the alt-rock-meets-blues outfit known as Mutemath have been a defining part of the bands success.
In the world of beats and crate-digging, the LA-based Beatnick Dee is a well-established figure who’s output ranges from sample packs to studio albums. As both the acclaimed crate-digger behind the “International One Shots” series of sample packs, and the producer behind music by both mainstream and underground rappers, from The Game and Biggie to October London.
You may have never heard of Pole Position Production, but if you’re even slightly immersed in the world of video games, you’ve heard their work. The list of AAA franchises they’ve been involved with¨ can be made long. Wolfenstein, Medal Of Honor, Battlefield, Borderlands, Need For Speed, Just Cause, Forza Horizon, Twisted Metal, Batman – you get the point.
Sie Medway-Smith had told me about Pablo Clement’s synth haven of a studio, Toy Rooms, so I went looking for it on Miloco’s website. As you can see in the picture above, there’s lots to love about the place.
Darren King is the best drummer in the world. You’d be hard pressed to not give him props for being something unique in a world that many music fans sadly glaze over. Drumming is the back-bone of a lot of music; certainly Mutemath’s.
As a major fan of Darren King, the drummer from Mutemath, I was beyond excited to find out that he was collaborating with a sample company called I WANT THAT SOUND to create his own sample pack.
Most producers will at some point become familiar with the software behemoth known as Native Instruments, which will lead them to also become acquainted with a company called Scarbee. With their sample libraries taking up a chunk of NI’s production package, Komplete, Scarbee is responsible for some highly usable software versions of real instruments.
After having talked to the sample pack store, Loopmasters, about their website and products, I decided to shift my focus slightly towards the actual creators of these samples and loops. These people spend days, if not weeks, putting together the sounds which we hear in many a Beatport charter, and play a huge part in putting some of your favorite … Read More
This is another one for all the producers out there! Following my previous interviews with software companies like Image-Line and Ohm Force, I decided to change course slightly, and focus on another important aspect of today’s electronic music production: samples and loops. I thought it a good idea to have a talk with one of the main men at the … Read More