As I’m still in Sweden, my series of game audio interviews with the local studios continues, with Avalanche Studios being my latest interviewee. Magnus Lindberg is responsible for the audio work that goes on there, and took the time to speak with me about what he does.
After taking a break from doing game audio-focused interviews, I’ve gotten back into talking to my favorite companies in the industry. Here’s an interview I did recently with one of Stockholm’s gemstones in the world of game developers, DICE.
Though Brian Trifon has been featured on Speakhertz before, under his Trifonic moniker, my talk with him this time covered different ground, particularly since his colleague, Brian White, was on board to talk about their work within the game/film world.
Jason Graves’ resume stretches too far for me to fully go through but some notable game and franchises he’s scored are Dead Space 1,2, and 3, Devil May Cry: Vergil’s Downfall, Resistance: Burning Skies, Murdered: Soul Suspect and the reboot of the Tomb Raider franchise. With his music output not seeming to slow down, I figured I’d throw some questions … Read More
Continuing in my line of video game interviews with the companies at the forefront of the industry, I recently got the chance to talk to Adam Boyd over at Activision, the publishing division of Activision Blizzard. With his long-standing position within the game industry as an audio professional, I anticipated that he’d be able to offer some insight into the … Read More
Capcom has been around for 30+ years, and created some of the most iconic video game franchises in history, from Mega Man, Monster Hunter, and Resident Evil to Devil May Cry and Street Fighter. So when I attended the recent Game Developers Conference, they were one of the booths I made a bee-line for, which was being manned by their … Read More
If you’re a video game fan, you may have spent the holiday season sitting in front of your TV, playing the critically acclaimed “Assassin’s Creed 4: Black Flag” and it’s downloadable add-on, “Freedom Cry“. If you’re a true fan of the series, you’d also have heard that “Freedom Cry” just came out as a standalone version today. That’s bound to … Read More
Mick Gordon is responsible for a brilliant track called “Voices of Dev”, which was made using nothing but the sound of the human voice. After being blown away by his work, I tracked him down and asked for an interview. Fast forward a few months, and here we are, with some interesting content from Mr Gordon himself, concerning his work … Read More
Our series of video game-themed interview continues. We recently had a talk with the man responsible for a wealth of game music for some of the famous titles on the planet. Tron, Mortal Kombat, Beowulf, Mass Effect 2 and 3, Borderlands 1 and 2, GI Joe, God of War 2, Splinter Cell, Quake, and Dead Rising 3 are just a few … Read More