Avalanche Studios – Magnus Lindberg [Sound Director]
As I'm still in Sweden, my series of game audio interviews with the local studios continues, with Avalanche Studios being my...
Pole Position Production – Max Lachmann
As an audio and music production company, Pole Position Production (PPP) has been involved with popular titles like "Wolfenstein", "Medal Of Honor", "Battlefield", "Need For...
Petri Alanko [Game Composer]
In the wake of the success of Remedy Entertainment's latest release, "Quantum Break", I was able to chat with the game's BAFTA-nominated...
EA DICE – Andreas Almström [Lead Sound Designer]
After taking a break from doing game audio interviews, I've gotten back into it. Despite having talked to Ben Minto at...
Finishing Move Inc – Brian Trifon & Brian White [Founders]
Though Brian Trifon has been featured on Speakhertz before under his Trifonic moniker, my talk with him this time covered different...
Source Sound – Charles Deenen & Tim Gedemer [Founders]
As regular consumers of entertainment media, most people will have been exposed to both Charles Deenen’s (above right) and Tim Gedemer’s...
Jason Graves [Game/Film Composer]
Jason Graves' resume stretches far, but some notable game and franchises he's scored are "Dead Space", "DmC: Devil May Cry (Virgil's Downfall DLC)",...
Activision – Adam Boyd [Senior Audio Manager]
I recently got the chance to talk to Adam Boyd at Activision, which is the publishing division of Activision Blizzard. With his...
Crytek Audio Directors And Composer – Simon Pressey, Florian Füsslin & Borislav Slavov
Crytek is behind some of the most acclaimed games of the last two decades, namely the "Far Cry" and "Crysis" series, and with the...
Naughty Dog [Audio Team]
It’s fair to say that Naughty Dog haven't made an unsuccessful game since 1996. Starting with the "Crash Bandicoot" franchise, which sold over 40...
Ubisoft Toronto – Richie Nieto [Audio Lead]
As the third-largest game publisher, with an employee count of 2000+ and titles like "Assassin’s Creed" and "Splinter Cell", Ubisoft is one of the behemoths...
Capcom Vancouver – Jesse Lyon [Sound Designer ]
Capcom has been around for 30+ years, and has created some of the most iconic video game franchises, like "Mega Man", "Resident...
Blizzard Entertainment [Audio Team]
Blizzard Entertainment established their presence in the 90s with games whose shelf life seems to have no expiry date. With titles like...
343 Industries – Ken Kato [Audio Manager]
The Halo franchise stands as one of the most lucrative and acclaimed media franchises in the world, having grossed well over...
Olivier Deriviere [Game Composer]
Many a gamer will have spent the holiday season in front of their TVs, playing the new “Assassin’s Creed 4: Black...
Mick Gordon [Game Composer]
Mick Gordon is responsible for a track called "Voices of Dev”, which was made using nothing but sounds of the human...
Sascha Dikiciyan (Sonic Mayhem) [Composer]
I recently had a talk with the man responsible for a wealth of game music on popular titles. "Tron: Evolution", "Mortal Kombat",...
Microsoft – Mike Caviezel [Audio Production Director]
The new generation of game consoles are upon us, with the Xbox One arriving shortly. Mike Caviezel is the Audio Production Director...
![Frédéric Devanlay [Foley Artist/Sound Designer]](https://speakhertz.com/wp-content/uploads/2019/03/Frederic-Devanlay-454x462.jpg)
![EA DICE – Ben Minto [Sound Director]](https://speakhertz.com/wp-content/uploads/2016/02/DICE_EA_Logo_Black-534x350.jpg)

![Petri Alanko [Game Composer]](https://speakhertz.com/wp-content/uploads/2016/05/Petri-Alanko-BWCROPPED-218x150.jpg)
![EA DICE – Andreas Almström [Lead Sound Designer]](https://speakhertz.com/wp-content/uploads/2016/02/DICE_EA_Logo_Black-218x150.jpg)
![Finishing Move Inc – Brian Trifon & Brian White [Founders]](https://speakhertz.com/wp-content/uploads/2015/01/10941978_10102956209808675_2145697879_o-218x150.jpg)
![Source Sound – Charles Deenen & Tim Gedemer [Founders]](https://speakhertz.com/wp-content/uploads/2013/07/Tim-Charles-218x150.jpg)
![Jason Graves [Game/Film Composer]](https://speakhertz.com/wp-content/uploads/2014/09/Jason-Graves-cropped-1024x646-218x150.jpg)
![Activision – Adam Boyd [Senior Audio Manager]](https://speakhertz.com/wp-content/uploads/2014/09/activision-218x150.jpg)

![Naughty Dog [Audio Team]](https://speakhertz.com/wp-content/uploads/2014/04/Naughty-Dog-Logo-copy-218x150.jpg)
![Ubisoft Toronto – Richie Nieto [Audio Lead]](https://speakhertz.com/wp-content/uploads/2014/04/original-218x150.jpg)
![Capcom Vancouver – Jesse Lyon [Sound Designer ]](https://speakhertz.com/wp-content/uploads/2014/04/capcom-logo-black-218x150.jpg)
![Blizzard Entertainment [Audio Team]](https://speakhertz.com/wp-content/uploads/2014/04/blizzard-218x150.jpg)
![343 Industries – Ken Kato [Audio Manager]](https://speakhertz.com/wp-content/uploads/2014/04/36820-218x150.jpg)
![Olivier Deriviere [Game Composer]](https://speakhertz.com/wp-content/uploads/2014/04/jpg2-218x150.jpg)
![Mick Gordon [Game Composer]](https://speakhertz.com/wp-content/uploads/2014/04/KI-MickGordon-01-570x380-218x150.jpg)
![Sascha Dikiciyan (Sonic Mayhem) [Composer]](https://speakhertz.com/wp-content/uploads/2014/04/jpg-682x1024.-218x150.jpg)
![Microsoft – Mike Caviezel [Audio Production Director]](https://speakhertz.com/wp-content/uploads/2014/04/microsoft-logo-new-218x150.jpg)