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Game Audio Interviews

Source Sound – Charles Deenen & Tim Gedemer [Founders]

As regular consumers of entertainment media, most people will have been exposed to both Charles Deenen’s (above right) and Tim Gedemer’s...

Jason Graves [Game/Film Composer]

Jason Graves' resume stretches far, but some notable game and franchises he's scored are "Dead Space", "DmC: Devil May Cry (Virgil's Downfall DLC)",...

Naughty Dog [Audio Team]

It’s fair to say that Naughty Dog haven't made an unsuccessful game since 1996. Starting with the "Crash Bandicoot" franchise, which sold over 40...

EA DICE – Ben Minto [Sound Director]

Despite having spoken to EA DICE's Andreas Almström not too long ago, I found that there was more to learn about...

Olivier Deriviere [Game Composer]

Many a gamer will have spent the holiday season in front of their TVs, playing the new “Assassin’s Creed 4: Black...

Capcom Vancouver – Jesse Lyon [Sound Designer ]

Capcom has been around for 30+ years, and has created some of the most iconic video game franchises, like "Mega Man", "Resident...

Finishing Move Inc – Brian Trifon & Brian White [Founders]

Though Brian Trifon has been featured on Speakhertz before, under his Trifonic moniker, my talk with him this time covered different...

Microsoft – Mike Caviezel [Audio Production Director]

The new generation of game consoles are upon us, with the Xbox One arriving shortly. Mike Caviezel is the Audio Production Director...

Pole Position Production – Max Lachmann

As an audio and music production company, Pole Position Production (PPP) has been involved with popular titles like "Wolfenstein", "Medal Of Honor", "Battlefield", "Need For...

Crytek Audio Directors And Composer – Simon Pressey, Florian Füsslin & Borislav Slavov

Crytek is behind some of the most acclaimed games of the last two decades, namely the "Far Cry" and "Crysis" series, and with the...

Avalanche Studios – Magnus Lindberg [Sound Director]

As I'm still in Sweden, my series of game audio interviews with the local studios continues, with Avalanche Studios being my...

Sascha Dikiciyan (Sonic Mayhem) [Composer]

I recently had a talk with the man responsible for a wealth of game music on popular titles. "Tron: Evolution", "Mortal Kombat",...

EA DICE – Andreas Almström [Lead Sound Designer]

After taking a break from doing game audio interviews, I've gotten back into it. Despite having talked to Ben Minto at...

343 Industries – Ken Kato [Audio Manager]

The Halo franchise stands as one of the most lucrative and acclaimed media franchises in the world, having grossed well over...

Frédéric Devanlay [Foley Artist/Sound Designer]

Frédéric Devanlay is a sound design and foley artist who's work in the video game world dates to the early 90s,...

Petri Alanko [Game Composer]

In the wake of the success of Remedy Entertainment's latest release, "Quantum Break", I was able to chat with the game's BAFTA-nominated...

Mick Gordon [Game Composer]

Mick Gordon is responsible for a track called "Voices of Dev”, which was made using nothing but sounds of the human...

Blizzard Entertainment [Audio Team]

Blizzard Entertainment established their presence in the 90s with games whose shelf life seems to have no expiry date. With titles like...